Les métamorphoses de Guernica

Redécouvrez l’histoire d’un chef-d’œuvre universel et symbolique

Plongez au coeur d’un chef-d’oeuvre

Les Métamorphoses de Guernica retrace l’histoire du tableau monumental de Pablo Picasso, depuis sa commande pour l’Exposition internationale de Paris en 1937 jusqu’à son statut d’icône, symbole de la paix.

 

L’expérience invite le spectateur à traverser une succession de moments et de lieux marquants : le Pavillon républicain espagnol, où l’oeuvre est révélée pour la première fois au public ; les ruines de la ville basque de Gernika après le bombardement qui inspira le tableau ; l’atelier parisien des Grands-Augustins, lieu de création de l’oeuvre ; enfin les différentes itinérances de la toile, avant son installation définitive au musée Reina Sofía de Madrid.

Le récit est porté par les voix de deux témoins privilégiés : celle de l’écrivain Juan Larrea, membre de la délégation républicaine espagnole, et celle de Dora Maar, artiste surréaliste et compagne de l’artiste, dont l’engagement antifasciste fut déterminant dans la naissance de cette oeuvre politique et qui documenta la genèse de l’oeuvre à travers une série de photographies.

“Lorem ipsum dolor sit amet consectetur adipiscing elit. Quisque faucibus ex sapien vitae pellentesque sem placerat. In id cursus mi pretium tellus duis convallis.”
– Quotee, Quoted

Three Direct Questions

Philippe Cohen Solal, Director

Philippe Cohen Solal, a French musician, composer, and producer, is a founding member of Gotan Project.

 

An eclectic artist and technology enthusiast, he drew inspiration from the works of Henry Darger, a major figure in Art Brut, to create his transmedia project INSIDER-OUTSIDER, which combines live performance, music, and immersive experiences.

 

What drew you to Darger's work?

I discovered Henry Darger and Art Brut at the American Folk Art Museum in New York in 2003 during a U.S. tour with Gotan Project. By chance, I also met his heirs. Darger’s work, primarily analog, is made up of collages, drawings, and texts. This self-taught artist, who operated outside modern art conventions (“outsider”), was a genius in both drawing and literature, creating throughout his life without ever showing his work.

Darger embodies pure creativity and is the definition of Art Brut. There’s no intention of external validation; he creates primarily for himself.His world fascinated me, with its depiction of a rich, imaginary battle between the realms of children and adults. But, to me, it called for a complementary musical and auditory dimension.

Initially, my collaborator Mike Lindsay and I composed music based on Darger’s song lyrics, while showcasing a handcrafted panorama of his drawings and paintings. We aimed to showcase the breadth of his work through digital means. It’s a vintage universe that evokes a form of pop culture from the 1930s to the 1960s, largely inspired by his 15,000-page collection “In the Realms of the Unreal”.

Our album was ready by the end of 2019, but, of course, COVID-19 delayed any touring possibilities. The pandemic also gave us time to consider other ways to bring OUTSIDER to the public when concerts were so limited. I decided to use 2D animation to create more polished visuals, which led me to videographer Pascal Gary (aka formazero). Together, we collaborated with the Rainbox collective, particularly Gabriel Jacquel, to develop the project’s visual concept. We ended up with short, highly narrative visual clips to accompany our music compositions, which allowed us to delve deeper into the material created by Darger.

Finally, we were able to present the full project at the Museum of Modern Art in Paris in 2021 as a performance blending DJ and VJ elements, with visuals, sound, and narration featuring actor Denis Lavant. Once the pandemic was over, I explored virtual reality to further expand OUTSIDER, inspired by immersive experiences like Blanca Li’s *Le Bal de Paris*. Exploring worlds that don’t exist fascinated me, and I was eager to return to this medium. VR offers an amazing opportunity for a suspended experience where one can explore benevolent, dreamlike worlds.

I’ve always had an organic approach to my creations, which gives me a way of moving forward that’s almost indestructible. My artistic practice is open and unrestricted. With Gotan Project, we already mixed sound and visuals, constantly seeking new challenges. The pandemic pushed us to find new ways to share our music, reimagine concerts, and communicate our work.

 

Transmedia and VR are part of this movement, and I came to them naturally in search of new ways to share my stories with the public. I also wanted to offer something handmade and accessible, avoiding a futuristic vision of VR limited to a few enthusiasts. INSIDER-OUTSIDER is the culmination of OUTSIDER, bringing the audience closer to what we want to offer.

 

Thanks to a collaboration with Lucid Realities (Chloé Jarry, Alessandra Bogi), the idea of a VR version of OUTSIDER took shape. We share a passion for contemporary art and the habit of integrating various artistic practices. I also came with a wealth of existing content: the story, images, music. The challenge was to transpose it all into virtual reality while incorporating music as an interactive element, exploring how musical interactions could function within a narrative space.

 

The idea was to bring all our work on OUTSIDER into the VR medium, which ties seamlessly into Darger’s imaginary-focused work. For him, the real world wasn’t suitable; he led a difficult life, with little social satisfaction. All this inspired me to create an immersive version of OUTSIDER, INSIDER-OUTSIDER, as a way to expand upon Darger’s world. It’s like creating a piece of music inspired by something you’ve just seen or read—the blend of genres is always enriching for me.

Festival & Awards

Expositions & Présentations

Musée national Picasso-Paris

Crédits

Une expérience en réalité virtuelle de Nicolas Thépot
Avec la participation à l’écriture de : Catherine Sauvat, François Dareau
Avec les voix de : Jordi Bataille-Lopez (Juan Larrea), Manon Rony (Dora Maar)
Une production Lucid Realities,
En coproduction avec : Musée national Picasso-Paris, VIVE Arts
Produit par : Chloé Jarry
Musique originale de : Rémi Bouba
Avec le soutien du CNC
Avec la précieuse collaboration du Musée national Picasso-Paris pour les contenus historiques et archives
Directeurs artistiques : Nicolas Thépot, Hugo Peillet
Graphisme 3D : Hugo Peillet, Léa Dervyn, Valentine Maugard, Romy Desmargez
Lead développeur : Paul Viudes
Tech artistes : Théotime Calandra, Gaël Didier-Bezault
Création sonore : Côme Jalibert, Paloma Menighetti, Nathan Benard, Studio Cosmotone Chargée de production : Emma Genet
Assistants de production : Maxime Goletto, Valéria Ilyashenko
Administration : Romain Hirschmann, Juliette Fontaine, Benjamin Zenou
Musée national Picasso-Paris
Présidente : Cécile Debray
Directeur général : Julien Sérignac
Directeur scientifique et des collections : Sébastien Delot
Directrice de la production : Sophie Daynes-Diallo
Directrice de la communication et du développement des publics : Leslie de Ferran-Lechevallier
Directeur des ressources et des moyens : Pierre Vialle
Directrice du bâtiment, de l’exploitation, de la sécurité et des systèmes d’information : Lila Dida
Responsable de la communication digitale : Ambre Vanlian
Chargé de recherche : François Dareau

 

VIVE Arts
Directrice : Celina Yeh
Responsable partenariat : Leigh Tanner
Responsable programme : Samantha King
Responsable de la conservation et des projets : Oxana Chvyakina